Hi
I have a slight variant on a solution here, and it is working well other than on opening the app the alert "Value can not be more than the amount ordered" is displayed before I enter in any values. Hopefully, my screenshot explains.
Solved! Go to Solution.
You probably need to set the variable for that label to false when this screens becomes visible, ie
Screen1.OnVisible = UpdateContext({ ShowErrorMsg: false })
This gets added to any other code already there. At some point, the variable was likely set to true and never reset? You could also add this code after the Patch().
You probably need to set the variable for that label to false when this screens becomes visible, ie
Screen1.OnVisible = UpdateContext({ ShowErrorMsg: false })
This gets added to any other code already there. At some point, the variable was likely set to true and never reset? You could also add this code after the Patch().
Thank you, very simple in hindsight.
Variables have a special way of messing with us, haha. Happy to help 🙂
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